![]() ![]() I've been at this for days and I've exhausted all my google-fu. I know I need to use nifmerge, but I can't do that because I can't get the face gen files to be generated - so I have nothing to merge with my RaceMenu export. I can set it up as a preset OK - IE, it's selectable in-game - but it doesn't have the changes I made using RaceMenu's extended sliders/sculpt feature. While in 3rd persion view open the console and click on the character whos face you want to export. Remove the DDS files from these directories. I started by just coping a vanilla preset, then importing the. Load the saved game containing the character with the face you want to export. After exporting facegen textures from the GECK by pressing CTRL+F4 with the NPC records highlighted ( note, you must be in the NPCs category in the Object Viewer, not in the All category, or else CTRL+F4 will not produce output ), the output files from the GECK consist of both DDS and TGA files. They aren't in my actual Skyrim folder (I have no meshes folder at all there) and they aren't in my overwrite folder, either, where MO would normally put things.ġ) Making sure I am NOT navigating to the NPC via "all"Ģ) Setting the NPC as my custom race before exportingģ) Setting the NPC as a vanilla race before exportingĤ) Making sure my Skyrim/Mod Organizer folders are NOT set to read onlyĥ) Saving, changing something about the NPC, exporting facegenĦ) Saving, closing out of the CK, reloading, changing something about the NPC, exporting facegenħ) Making a copy of a vanilla preset NPC as a starting pointĨ) Making a new NPC that's NOT under presets in the CK but checking the "is character preset" box When I Control + F4 to export facegen, I get the prompt and it tells me "Done". I'm using this tutorial with Mod Organizer v 1.3.11, setting up the NPC according to this. 11) Now you need to replace FaceGen and FaceTint data in 3DNPC folders with. Im using Apachii hair and Caliente bodies if that matters. I've taken CharGen exports from RaceMenu and imported them into CK for the Racial Presets and used Ctrl+F4, then used the same Chargen exports with corrected data paths in NifScope to overwrite the presets trying to get the results I'm looking for. For Racemenu Ive already ensured that yes there is a CharGen folder inside the skse plugins folder. (BUT) they show up with facial distortions via my imports in CK. I wanted to create some new presets for it. 3) open the creation kit and load the custom follower. Can't Export Character Head - posted in Skyrim Creation Kit and Modders: Hi, Ive tried spf, racemenu, and an export head spell but none seem to work.
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